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Jenn aSide
Shinigami Miners ChaosTheory.
15874
|
Posted - 2017.05.22 18:03:20 -
[1] - Quote
Khara Hirl wrote:The ability for someone to lock you out of a plex/citadel after accepting a courier contract, in my opinion is absolutely abuse of a game mechanic.
To me this is straight up mechanical abuse and the fact that CCP lets this type of activity go on, is absolutely disparaging to new players and disgusting to old players. This is NOT how to run a game, just because scamming is allowed doesnt mean you allow/design game mechanics to specifically allow scamming.
I have a solution and it's very very simple, allow couriers to right click their package with in 2500m of the citadel/plex and select deliver.
Why would CCP continue to allow this type of abuse, aren't you wanting new players to come into your game and stay? This isn't part of the whole "eve is hardcore, rah rah rah, get used to it rah rah rah, salt salt salt" Take this lesson to heart because you nearly killed your game by not listening to the silent majority but listening to the vocal minority when it comes to crap like this.
FIX DELIVERING TO PLEX/CITADELS IMMEDIATELY!
CCP please fix a problem i could fix for myself with a simple adjustment of personal policy (ie don't do couriers from Citadels/player owned structures period, then they can't lock you out).
EVE is a game, you are supposed to have to pay attention to what you are doing. When I didn't do this and ended up paying 100 million isk for a tech1 hauler I didn't run to the forums asking for help, I made myself count the damn zeros i failed to count that time, and haven't paid 100 mil for a t1 hauler since.
I think people should stop asking CCP to play EVE for them. |

Jenn aSide
Shinigami Miners ChaosTheory.
15875
|
Posted - 2017.05.22 18:17:45 -
[2] - Quote
Khara Hirl wrote:
No no no, you don't get it, I already addressed these stupid comments, that this is just part of the game, at some point you need step back and stop being a kiss and realize this is a flawed mechanic, the only people defending this are people who are abusing it to make money.
I make space-money killing rats. I do not scam at all.
But nor do I run to mommy CCP every time I screw up. The people who do this are people who cannot take responsibility for their mistake,s even in a video game.
People are trying to scam us all day every day in EVE, part of the game is not falling for it and/or (as in my case) learning from it after you fall for it. You are asking CCP to fix your mistake for you, and that's wrong.
Quote: I bet you anything they already intend to fix this issue, I just needed to have my voice be heard because it's such an irresponsible thing to allow, much like plex being destroyable (bought with IRL) is no longer destroyable, why? because they are bringing in tens of thousands of new players and they know crap like that is not acceptable in today's market.
Eve online is old and it may have legacy players hanging around, but odds are after this revival there are going to be far more new players then old and things will have to change to be less "hardcore" and well to be honest bullshit.
I can't facepalm enough at the above written crap.
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Jenn aSide
Shinigami Miners ChaosTheory.
15876
|
Posted - 2017.05.22 19:35:05 -
[3] - Quote
ISD Max Trix wrote:Why would CCP change it? It was the same way for Null Stations and Outpost, why wouldn't Citadels be the same way? If you look at the contact destination it says "Destination may not be accessible." or some such thing.
Because it ain't fair man, I mean no one reads that warning anyways, who reads signs now adays? 
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Jenn aSide
Shinigami Miners ChaosTheory.
15881
|
Posted - 2017.05.23 03:35:55 -
[4] - Quote
Mr Mieyli wrote:Wanda Fayne wrote:because choosing "not to play" should never be a design goal... Ha, good luck getting anyone to agree to that statement here. Sometimes I seriously believe that the 'leave-everything-as-it-is' crowd is just depressed and hopeless that EVE could ever grow large. Its either that or playing eve feeds a superiority complex, but in truth EVE is easy, you guys are no different or better than any other MMO community.
I'm sorry you continue to be unhappy with EVE and apparen'ty unhappy about the fact that more people aren't jumping on your 'progress' bandwagon, but that's a personal problem.
Some of us like what it is and want that continue rather than watch CCP stupidly chase the masses that won't come no matter what they try to do. Our experience so far with EVE (and other games) is that the choice is not between more people or less people, it's between people who like what EVE (and other sandboxy adult oriented games) is (which is a unique game that isn't for everyone one), and no people at all. |

Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 11:09:29 -
[5] - Quote
Mr Mieyli wrote:Jenn aSide wrote:Mr Mieyli wrote:Wanda Fayne wrote:because choosing "not to play" should never be a design goal... Ha, good luck getting anyone to agree to that statement here. Sometimes I seriously believe that the 'leave-everything-as-it-is' crowd is just depressed and hopeless that EVE could ever grow large. Its either that or playing eve feeds a superiority complex, but in truth EVE is easy, you guys are no different or better than any other MMO community. I'm sorry you continue to be unhappy with EVE and apparen'ty unhappy about the fact that more people aren't jumping on your 'progress' bandwagon, but that's a personal problem. Some of us like what it is and want that continue rather than watch CCP stupidly chase the masses that won't come no matter what they try to do. Our experience so far with EVE (and other games) is that the choice is not between more people or less people, it's between people who like what EVE (and other sandboxy adult oriented games) is (which is a unique game that isn't for everyone one), and no people at all. Jesus man how many times do I need to repeat to you that I don't want to ruin your game before it gets through to you. I have no power over the course of the games development more than my voice on these forums, here I can influence others. Stop stalking me dude.
No one is stalking your unhappy with a video game...self. Simply trying to explain to you that your incessant crying about a game you don't like and according to you barely play is pretty stupid. As I explained to you before, just because people aren't all gung ho about your 'change' ides doesn't make those people have bad ideas, it's your ideas that are bad.
As long as you post on an open discussion board I'm going to respond to your nonsense. If you don't like it stop posting crap. |

Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 12:17:12 -
[6] - Quote
Yaosus wrote:Free will =Progress.
Some citadels will become well known for honest trading while other will be avoided or blown up... you never know who are you scamming :)
As it should be. If a citadel owner is doing 'nefarious' things players should be using the tools they already have (ie communicating with others about the activities, war decs, hiring groups to destroy the citadel etc etc) rather than running straight to mommy CCP asking for a fix.
Why are we playing a game if we want the developers to play it for us? |

Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 12:26:15 -
[7] - Quote
Gimme Sake wrote:Jenn aSide wrote:Yaosus wrote:Free will =Progress.
Some citadels will become well known for honest trading while other will be avoided or blown up... you never know who are you scamming :) As it should be. If a citadel owner is doing 'nefarious' things players should be using the tools they already have (ie communicating with others about the activities, war decs, hiring groups to destroy the citadel etc etc) rather than running straight to mommy CCP asking for a fix. Why are we playing a game if we want the developers to play it for us? Gameplay wise you have a dude posting memes on reddit while turning on and off a switch. Do you consider that challenging gameplay? Or gameplay at all?
I'm sorry bro but you're sounding like those anti ganker types who "don't mind ganking but think it should not be as easy to do". You and I both know that when they say that they are really saying "ganking should go away and I should be left alone". Don't be one of them bro.
The difficulty or lack thereof of what someone else is doing is none of your business or mine, your business and mine is not falling for the trap, and/or using the tools we as players already have to retaliate is appropriately brutal fashion if we do fall for the trap. |

Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 12:27:34 -
[8] - Quote
Marek Kanenald wrote:Barricading your house so the mail delivery man can't give you a package and then suing him because he didn't deliver that package should not be a thing.
in a game like EVE it sure as hell should be, as is blowing up the house of the guy that sued you. |

Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 12:36:51 -
[9] - Quote
Marek Kanenald wrote:Jenn aSide wrote:Yaosus wrote:Free will =Progress.
Some citadels will become well known for honest trading while other will be avoided or blown up... you never know who are you scamming :) As it should be. If a citadel owner is doing 'nefarious' things players should be using the tools they already have (ie communicating with others about the activities, war decs, hiring groups to destroy the citadel etc etc) rather than running straight to mommy CCP asking for a fix. Why are we playing a game if we want the developers to play it for us? Because there should be a balance between mechanics and player interactions. Having ****** courier mechanics is on the wrong side of that balance. Trade is a basic function of the game and this mechanical abuse is contrary to CCP's stated goal of moving trade to citadels. Why not give citadel owners the ability to just confiscate everything in their citadel? Simple, it would be **** and nobody would use citadels. But of course you would have your super 1337 pro player interactions.
People like you mean well, but you think CCP can game mechanics away human nature.
Let me tell you what's gonna happen if/when CCP 'fixes' the situation to your satisfaction. The scammer types that you think are being nerfed are going to find another way to screw you and everyone else over, and CCP is going to have to try to fix that too.
Look at the histroy of this game. EVERY time CCP tries to do what people are asking for in this thread (ie 'fix' a game mechancis to 'make it better'), it got worse.
The buffed exhumers, more miners died. The added anchor rigs, more people got bumped. They added that awoxxing switch, awoxxers got craftier. They added safety pop ups and mission guides and people STILL can't figure out how to do things. They made gameplay and the UI more 'user friendly' and people are complaining more loudly than ever.
It...does....not...work.... It being the idea that you can fix your way our of people being lazy and stupid enough to fall for something they shouldn't. Sure it sucks to be locked out of a citadel after you have accepted a courier contract (I guess, I wouldn't know, I avoid high sec where this kind of bullshit and the bullshit complaints always come from), but that just means you were stupid for not planting a "security alt" *ie use one of the other 3 slots you get on your account to have a one day old alt with contracting 1 just in case of shenanigans) there before accepting.
People already have all the tools they need to not get got. CCP changing things around isn't going to help you, and if history is the judge, CCP tinkering with the system too much will just lead to even more frustration.
|

Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 12:43:09 -
[10] - Quote
Marek Kanenald wrote:Jenn aSide wrote:Marek Kanenald wrote:Barricading your house so the mail delivery man can't give you a package and then suing him because he didn't deliver that package should not be a thing. in a game like EVE it sure as hell should be, as is blowing up the house of the guy that sued you. Yeah perhaps if it actually took effort to do so and not just have a magical button deny the delivery.
What you are saying has a name. It's called "that other guy has it too easy" syndrome. It's when people focus on the perceived lack of effort another person has when doing something the 1st person already dislikes.
It's a lie, it's basically you saying "this would be ok if it were harder for that other guy to do". And that isn't true, even if it took monumental effort and years of time you STILL would not like the outcome of the action the person is taking.
As I said in my previous post, the most common form of this is when people who hate ganking say "ganking is ok but it should be harder". They are lying (to themselves if no one else), gankers could be sacrificing Super-Carriers with every gank of a t1 hauler and the people who hate ganking would still find a way hate ganking (while calling for nerfs to the ganking ability of Suicide Super-Carriers). |

Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 12:56:02 -
[11] - Quote
Gimme Sake wrote:Jenn aSide wrote:Gimme Sake wrote:Jenn aSide wrote:Yaosus wrote:Free will =Progress.
Some citadels will become well known for honest trading while other will be avoided or blown up... you never know who are you scamming :) As it should be. If a citadel owner is doing 'nefarious' things players should be using the tools they already have (ie communicating with others about the activities, war decs, hiring groups to destroy the citadel etc etc) rather than running straight to mommy CCP asking for a fix. Why are we playing a game if we want the developers to play it for us? Gameplay wise you have a dude posting memes on reddit while turning on and off a switch. Do you consider that challenging gameplay? Or gameplay at all? I'm sorry bro but you're sounding like those anti ganker types who "don't mind ganking but think it should not be as easy to do". You and I both know that when they say that they are really saying "ganking should go away and I should be left alone". Don't be one of them bro. The difficulty or lack thereof of what someone else is doing is none of your business or mine, your business and mine is not falling for the trap, and/or using the tools we as players already have to retaliate is appropriately brutal fashion if we do fall for the trap. Perhaps the absence of big wars in eve is justified by the presence of petty shennanigans like the ones you defend, and pass as "ruthless and harsh gameplay", considered that? The tools we, as players have are broken. Citadels are too cheap and easy to build and losing one means absolutely nothing. Due to game mechanics you can build 10 other citadels under the comfortable anonymate of other alts, while one is being destroyed. The difficulty or lack thereof is exactly our business if the game does not offer the means to effectively counter it. The "you sound like" argument you come up with is pathetic to say the least.
You're better than this.
Do something for me. Change the word "citadels" (that I underlined) in your post to the word "catalysts". Then re-read your post to yourself and tell me what you see.
I never said anything was 'ruthless and harsh' gameplay. Even if it is or isn't, that's none of your business anyways. I said people should use the tools they have to do the things they want, not ask CCP to go down another rabbit hole that YOU already know won't work. You've been here as long as I have, and frankly I'm shocked to see this kind of talk come from you. |

Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 13:04:04 -
[12] - Quote
Marek Kanenald wrote: And like I said there SHOULD be a balance.
Do you think it would be fine if I could gank a freighter in an Ibis?
People like you pretend oversights and balance issues do not exist ever. Everything is fine and nothing should ever change.
CCP should look at this themselves and determine if these mechanics are in line with the role they intend for citadels.
Why do people like you always fall back on the "you don't like change" thing?
No one said anything about never changing anything. But they WHY is important. No one in this thread has given a single good reason why CCP intervention is necessary over simply asking people to use the tools they already have.
It's a mistake to call for modifications to something when you yourself could fix your problem with a tiny bit of fore thought, because this causes other problems down the line. Scroll up a bit and you will see that even Salvos Rhoska understands this (no offense Salvos lol).
People get emotional when they think something is unfair and should be changed, but what I honestly think happens in these cases is that you dislike it so much you don't recognize the risk that it could get worse if CCP tinkers with it. there are Soooo many examples of this, like Dominion Sov where people were predicting that the changes would make things harder for people like goons when in fact it enabled Goon Dominion over much of null.
CCP intervention is just not the way to go most of the time. |

Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 13:15:22 -
[13] - Quote
Gimme Sake wrote:There are way to effectively counter the profit from ganking. There are no ways to counter a design flaw. Why do you try to divert the conversation towards ganking because it isn't the same issue. In a gank there are only two involved parts. In the matter we discuss there are three, and currently there is no way for a legit entrepreneur (or for an entrepreneur with malign intentions) to build a long term project, due to the certain mechanics. CCP staff has mentioned they would like to induce a transition of trade from npc stations to player owned structures, with all the risk resulting from it. In the current environment the transition is practically impossible. Please do take your time and consider that point of view.
You can't put an alt from another account (or the same account if you only have one) in the citadel you are doing business with as a precaution? What mechanic prevents this? What prevents an alt from docking with the delivery unless the citadel owner closes the citadel to all traffic.
And what stops you from blowing it up or paying someone to?
And that's the whole point, the people complaining about game mechanics haven't used ANY of the available already existing tools to alleviate their problem. No, it's straight to the forum and "CCPLEASE halp".CCP does always eventually try to 'fix' these things. They will try here to, and it will probably fail while making life more difficult for everyone else in the process.
How many times does this have to happen before the people here learn that it's best to figure it out for yourself than run to CCP?
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Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 13:21:39 -
[14] - Quote
Gimme Sake wrote:
I don't see how a delivery box would make life difficult for anyone. Or how would it make it safer for the rest. It only removes an exploit.
That's the point, you don't see how. But someone else will find a way to make it so. You know they will, because people in this game do nothing BUT figure out ways to do that.
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Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 13:35:08 -
[15] - Quote
Gimme Sake wrote:Jenn aSide wrote:Gimme Sake wrote:
I don't see how a delivery box would make life difficult for anyone. Or how would it make it safer for the rest. It only removes an exploit.
That's the point, you don't see how. But someone else will find a way to make it so. You know they will, because people in this game do nothing BUT figure out ways to do that. That's perfectly fine.
No it's not, because those unintended consequences affect everyone, not just the people advocating for game mechanics changes because they can't use the tools they already have.
This is the point of my opposition to people begging CCP for ever more 'game mechanics tweeks' or whatever they want to call them. It's just people being too lazy in a video game to figure things out for themselves, and then CCP responds to this laziness with game mechanics changes that intended to do good things but failed while introducing more bugs, exploits and generally bad crap.
Again I ask, how many times does that have to happen before people learn? |

Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 13:59:08 -
[16] - Quote
Mr Mieyli wrote:Jenn aSide wrote:This is the point of my opposition to people begging CCP for ever more 'game mechanics tweeks' or whatever they want to call them. It's just people being too lazy in a video game to figure things out for themselves, and then CCP responds to this laziness with game mechanics changes that intended to do good things but failed while introducing more bugs, exploits and generally bad crap.
Again I ask, how many times does that have to happen before people learn? If CCP don't respond these 'lazy' people will just leave and go elsewhere. I know you don't have a problem with that but to me having a constant bleed of players cannot be good for the games health.
The standard "appeal to CCP's wallet".
CCP's wallet is CCP's concern. Mine as a player is a good game, and if CCP making a good game means that game fails (because people are crap and want crap rather than quality), then so be it.
Quote: Yes CCP have failed changes in the past, but that is no reason to stop.
That's every reason to stop. You might want to look up the "definition of insanity" on google. Did you as a kid touch something hot that burned you and said "gee, let's keep doing that!!"?
Quote: CCP should be learning how to make better changes through their experience. Not simply giving up out of fear as you would have us do.
CCP should learn that the winning formula for a game like EVE is freedom for the players while expecting the players to figure out most things for themselves. CCP deviated from this winning formula in the past in pursuit of "more players" (who they figured needed protecting and coddling with all that "easy to learn, hard to master" nonsense) and it did not work.
You are advocating CCP NOT learn from the past, you simply don't know enough to realize it. |

Jenn aSide
Shinigami Miners ChaosTheory.
15888
|
Posted - 2017.05.23 14:53:09 -
[17] - Quote
Keno Skir wrote: A bad player (one that we want to purge) will be scammed once and take to the forums to berate CCP for allowing them to be so stupid, claiming that whatever mistake they just made is driving away new players and killing EvE.
And of course that's the most irritating thing one can do.
But the cool thing is thinking of how dejected those people must be to see EVE alive after 14 years when they proclaimed that this evil thing they didn't like (whatever it was, ganking, scamming, cloaky camping, war deccing, awoxxing, can flipping, bumping, stealing loot, stealing salvage, Citadel lockouts etc etc etc) was going to kill eve, but failed to kill EVE 
I can tell you this though, I know one number. . The number of people who said "hmm, maybe it was just some video game thing I didn't like and not something that would kill a whole game. Turns out it was just me" ...
ZERO. |

Jenn aSide
Shinigami Miners ChaosTheory.
15889
|
Posted - 2017.05.23 19:07:43 -
[18] - Quote
Jones Beach wrote: There is a big red warning that you get when you consider accepting this type contract telling you that you might not be able to complete it because the destination is player owned. What more do you need?
Apparently, that big red WARNING is not enough lol. I'll bet most of the people who get had in scams like this quickly click through that warning box and don't even think of it at all.
I predicted something like this would happen a while ago when CCP started talking about the future of structures. High Sec players have always been so utterly dependent on 100% open NPC structures that dealing with things owned by real people (like null sec players have always had to) takes them completely by surprise. And they don't like it.
It highlights what is IMO the biggest problem with high sec compared to the rest of EVE up to this point. There is nothing about high sec that organically teaches players to be mindful and careful, so when things happen to people in high sec (at the hands of other people) they lose their minds.
In low, wormhole and null space the environment itself can kill you (afk on a gate in null and gate rats could kill you, an npc dread or titan can land on you in a anomalie or belt and kill you, any wormhole rat can ruin your day if you aren't prepared, in low sec and null sec you can jump into a system and not realize it's under an incursion and get blapped in seconds etc etc.
But nothing really does that in High Sec, it takes real people fighting against complicated mechanics to screw you over in high sec, which lets people be super complacent and thus even easier to 'get' than people outside of high sec. Which is why almost all the scammers (and gankers) are in high sec too. |

Jenn aSide
Shinigami Miners ChaosTheory.
15889
|
Posted - 2017.05.23 19:20:56 -
[19] - Quote
Salvos Rhoska wrote:Jenn, well said otherwise, but come on.
Its not just HS enjoying the mechanics there, its everyone else too exploiting it with even greater leverage.
HS is a playground for NS.
Everyone knows this.
What's being discussed doesn't happen with any frequency outside of high sec. This is because much more commerce between neutral parties happens in high sec. People trade with allies and friends outside of high sec with the exception of some low sec market activity.
Other than some hilarious "you locked me out after I bought a carrier form you" stuff in low sec citadels, this is a high sec thing. Like most complaints on this forum...
The problem is high sec fosters a false "expectation of safety" that scammers use to beat people with. You can't fix that without fixing the 'victims'. |

Jenn aSide
Shinigami Miners ChaosTheory.
15889
|
Posted - 2017.05.23 19:28:53 -
[20] - Quote
Salvos Rhoska wrote:Ill buy that once transit between HS markets and NS suppliers is remedied with sufficient risk.
What does that have to do with what's being talked about? We get it, you don't like jump drives, but that has nothing to do with the fact that scammers exist in high sec because that's where the unaware people tend to live.
|

Jenn aSide
Shinigami Miners ChaosTheory.
15889
|
Posted - 2017.05.23 19:34:00 -
[21] - Quote
Salvos Rhoska wrote:Jenn aSide wrote:Salvos Rhoska wrote:Ill buy that once transit between HS markets and NS suppliers is remedied with sufficient risk. What does that have to do with what's being talked about? We get it, you don't like jump drives, but that has nothing to do with the fact that scammers exist in high sec because that's where the unaware people tend to live. I already addressed the Citadel/courier scam being legit. Simple. Dont accept courier contracts to Citadels you dont trust.Case closed. This has to do with the rest of your rhetoric regarding the relationship in mechanics between HS exploitation by NS.
You haven't lived in null sec yet by your own words, how do you know any of this?
|

Jenn aSide
Shinigami Miners ChaosTheory.
15889
|
Posted - 2017.05.23 19:37:39 -
[22] - Quote
Herzog Wolfhammer wrote:
Church of HTFU
What do you have against self reliance, personal responsibility and people not crying their eyes out because they are bad at a video game a trained monkey could play? I'd rather be a choirboy in the Church of HTFU than a bishop in the Church of helplessness you seem to adhere to. |

Jenn aSide
Shinigami Miners ChaosTheory.
15889
|
Posted - 2017.05.23 19:38:41 -
[23] - Quote
Salvos Rhoska wrote:Jenn aSide wrote:Salvos Rhoska wrote:Jenn aSide wrote:Salvos Rhoska wrote:Ill buy that once transit between HS markets and NS suppliers is remedied with sufficient risk. What does that have to do with what's being talked about? We get it, you don't like jump drives, but that has nothing to do with the fact that scammers exist in high sec because that's where the unaware people tend to live. I already addressed the Citadel/courier scam being legit. Simple. Dont accept courier contracts to Citadels you dont trust.Case closed. This has to do with the rest of your rhetoric regarding the relationship in mechanics between HS exploitation by NS. You haven't lived in null sec yet by your own words, how do you know any of this? Is that your best shot?
i'm not taking shots, I'm asking what you base your beliefs on. you are awfully sure of yourself for someone who has yet to try many things in the game, and frankly that's just a dumb way to be.
|

Jenn aSide
Shinigami Miners ChaosTheory.
15889
|
Posted - 2017.05.23 19:48:35 -
[24] - Quote
Herzog Wolfhammer wrote:Jenn aSide wrote:Herzog Wolfhammer wrote:
Church of HTFU
What do you have against self reliance, personal responsibility and people not crying their eyes out because they are bad at a video game a trained monkey could play? I'd rather be a choirboy in the Church of HTFU than a bishop in the Church of helplessness you seem to adhere to. I see how you couched your question. Are you working for a losing political party? Your tactics and rhetoric is how you get the opposite results of your expectations. What do you have against real risk and cost in a game that is sold on those ideas? But it is just a game after all. When you log off you are nobody. Like everybody else.
I like it when you start talking gibberish, it means what I'm saying is getting through to yo and you don't like it (easy to do with SJWs). Now answer the question, what do you have against self reliance, personal responsibility and people not crying their eyes out because they are bad at a video game a trained monkey could play?
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Jenn aSide
Shinigami Miners ChaosTheory.
15889
|
Posted - 2017.05.23 19:51:28 -
[25] - Quote
Salvos Rhoska wrote:Jenn aSide wrote:i'm not taking shots, I'm asking what you base your beliefs on. you are awfully sure of yourself for someone who has yet to try many things in the game, and frankly that's just a dumb way to be.
I have lived in NS. What is your next shot? Also critique for not having tried many things in the game? Is this EVE we are talking about again? There is an endless amount of things to try. Do you claim to have tried them all, Ms. PvE?
Then why did you say "I am finally ready to go to null sec" in that post a few days ago. Would you like my to link it for you? Feel free to edit it if you like, EVE-search is a wonderful thing...
Again, i get it, you don't like jump drives. But the issue here is scamming and how many (of course not all) high sec people are much more susceptible to it because of their personal traits, not jump drives. You need to learn more about null sec mechanics before talking about them. |

Jenn aSide
Shinigami Miners ChaosTheory.
15889
|
Posted - 2017.05.23 20:41:15 -
[26] - Quote
Mr Mieyli wrote:Jenn aSide wrote:Jones Beach wrote: There is a big red warning that you get when you consider accepting this type contract telling you that you might not be able to complete it because the destination is player owned. What more do you need?
Apparently, that big red WARNING is not enough lol. Watch this video and notice how many warnings there are of the bridge height, and how it doesn't help. If they raised the bridge, problem solved. This is relevant to eve where many mechanics exist to trip you up, with some warning, where a better solution would be fixing the mechanic in question.
This is exactly the kind of thinking that is disastrous in a video game. Why can't you see it, why can't you see that DEVs trying to make it easier for people does not work? What has happened in the past is CCP tried to fix the game for dumb people and the dumb people kept being dumb and the smarter people got bored (and some left).
And why do you want a game full of stupid people that can't figure out how to read a sign like the people in your video?
|

Jenn aSide
Shinigami Miners ChaosTheory.
15890
|
Posted - 2017.05.23 21:18:27 -
[27] - Quote
Teckos Pech wrote:
You can't patch out stupid.
As a result everyone wanting to remove this mechanic are implicitly rewarding stupid.
Good job.
Which is exactly the point of my opposition. I watch stupid get rewarded all day in real life , then I found EVE, a game that punished stupid.
And then I met people on the EVE forum that want to reward stupid. Which is stupid lol.
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Jenn aSide
Shinigami Miners ChaosTheory.
15890
|
Posted - 2017.05.23 23:12:55 -
[28] - Quote
Mr Mieyli wrote:
Disastrous how? You just repeat yourself that 'catering to the stupid' is going to kill eve. This video proves the world is full of stupid people, who don't read warnings. They'll still complain when their reality comes crashing down. If you don't want the complaints in the first place, you design to tolerate 'stupid' people. Now of course, this is not to say 'make eve simple', but it is to say that there should be a shallow end where stupid people can be themselves and have a good time.
EVE is not and should not ever be a game with a shallow end. It's a game for adults who should be expected to figure things out. /That idealistic egalitarian "make something everyone will enjoy" thing is as unrealistic in EVE as it is IRL, and CCP's pursuit of that since 2012 is the real shame of all of this.
Must every game be mushy hand holding "we don't think you are grown enough to enjoy a strict game" bull crap?
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Jenn aSide
Shinigami Miners ChaosTheory.
15896
|
Posted - 2017.05.24 12:20:56 -
[29] - Quote
baltec1 wrote:This has been the case with null outposts for over a decade, why should the game change to protect people unwilling to take a loss when they take a risk?
but but but, it's high sec. High sec is supposed to coddle your ass and make you feel all warm and safe in a game about the harshness of space, death, destruction and epic backstabbing be relatively safe!!! |

Jenn aSide
Shinigami Miners ChaosTheory.
15896
|
Posted - 2017.05.24 12:28:22 -
[30] - Quote
Gimme Sake wrote:
What some people in this thread advice is "The counter is simple, don't accept citadel contracts." That's like telling a new player don't go to null there are bubbles instead of advising him to fit a ceptor. That's a bear set of mind.
I don't know why you can't see the flaws in what you are saying, you used to be one of the clear thinkers.
Look at your own example. In that one you're telling the new player to take INDIVIDUAL ACTION (fit a ceptor) for their own benefit.
But with this courier stuff you are telling people "don't even try to take individual action" (like avoiding citadels while you still can), you are saying that the ONLY answer is CCP intervention (new mechanics/drop boxes), which would be just like telling a new player "if you want to go to null, don't, even interceptors can die, just beg CCP to magically teleport you and your asset to null sec"...
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Jenn aSide
Shinigami Miners ChaosTheory.
15896
|
Posted - 2017.05.24 12:34:19 -
[31] - Quote
Gimme Sake wrote:baltec1 wrote:
There are lists of trustworthy and not trustworthy groups/players and stations available. You can always produce a list of your own and take those risks too. We have been dealing with this sort of scam for over a decade, no need to change anything.
Yeah I know, I don't haul so don't really care. What bothers me is the lack of consequence for some actions and introduction of fail/risk proof mechanics; like magical structure invulnerability except for a short period when the loot fairy pops up on grid with a rabbit foot in her hand and starts shaking it, puppy leashes that also make ships magically invulnerable etc etc etc. As far as I'm concerned if there is an amount of risk then it should reflect/affect on everyone. Otherwise it is just an overlooked exploit sustained by convenient arguments.
This answered my question. You don't like citadels to begin with, and that dislike is coloring your judgement and making you post things that make no sense.
That's why what you are saying looks so much like what the anti-ganker types say, because they are also responding emotionally to something they can't stand (not just ganking, but the idea that the activity doesn't have any risk for the ganker AND the false idea that ganking also negatively affects both new players and the general amount of players).
Put that emotion aside for a second and look at the things you are posting. I'm serious, go back to that one post and replace the word "Citadel" with the word "Catalyst" and read it to yourself again. You're too smart to be reacting this way. |

Jenn aSide
Shinigami Miners ChaosTheory.
15896
|
Posted - 2017.05.24 13:15:37 -
[32] - Quote
Gimme Sake wrote:
No, I dont dislike citadels, only some mechanics that were introduced along.
The ganker argument is false. Gankers lose their ships in the process, lose security status and have to avoid local gate/station station police to travel. There is a consequence to their actions and there are ways to prevent or even counter being ganked.
You know, that, I know that, but that's not what they think and not what they say. Likewise you aren't taking into account a lot of 'costs' for the citidel scammers either. That's the point.
Quote: The argument of antigankers is probably catalysts are cheap but so is replacing a retriever. I'm pretty sure a bot miner doesn't really care about losing a ship or two because the profit makes it inconspicuous. There's nothing that can't be solved in Eve through the hardening the f up and making another alt. This highly intelligent adaptive process is available to both gankers and miners.
As is not taking courier contracts from citadels you can't trust, and/or using security alts etc etc.
Quote: Why do you keep comparing me with the antigankers?
Because you are doing what they are doing. The gankers say "there are no counters, therefore there is no option but CCP doing something about ganking". You said in this very thread that "the tools to counter are crap" and advocate a CCP intervention (dropboxes) rather than just telling people to be careful, read the warning pop up and play smarter.
I'll tell you like I tell the white knight anti gankers: I'm not trying to be mean to you, I'm explaining to you that i believe you're making a mistake. In your case (and unlike the anti-ganker types), while I don't think you will ever grow to love citadel mechanics, I do think you will eventually look back on this discussion and realize that what I'm saying to you is true. |

Jenn aSide
Shinigami Miners ChaosTheory.
15896
|
Posted - 2017.05.24 13:21:31 -
[33] - Quote
Gimme Sake wrote:
In Frosty's words "There's no risk for the scammer other than messing up a contract". That's just one sided gameplay.
"There is no risk for the ganker, the catalyst getting CONCORDED is insignifigant. That is just one sided gameplay". Which is the other thing you are doing that is like the anti-gankers.
People that hate something ALWAYS focus on the 'lack of cost and one sided unfairness" of the thing they dislike.
You and I both have been telling the anti-gankers "it doesn't matter what it 'cost' the ganker, your job is to not get ganked in the 1st -place, USE THE TOOLS YOU HAVE instead of running to CCP for help" for several years now, which is why I'm shocked to see you using the anti-gankers playbook about an issue/game mechanics you don't like.
It smacks of hypocrisy TBH. |

Jenn aSide
Shinigami Miners ChaosTheory.
15896
|
Posted - 2017.05.24 14:30:43 -
[34] - Quote
Gimme Sake wrote:Jenn aSide wrote:Gimme Sake wrote:
In Frosty's words "There's no risk for the scammer other than messing up a contract". That's just one sided gameplay.
". That is just one sided gameplay". Which is the other thing you are doing that is like the anti-gankers. People that hate something ALWAYS focus on the 'lack of cost and one sided unfairness" of the thing they dislike. You and I both have been telling the anti-gankers "it doesn't matter what it 'cost' the ganker, your job is to not get ganked in the 1st -place, USE THE TOOLS YOU HAVE instead of running to CCP for help" for several years now, which is why I'm shocked to see you using the anti-gankers playbook about an issue/game mechanics you don't like. It smacks of hypocrisy TBH. "There is no risk for the ganker, the catalyst getting CONCORDED is insignifigant" You just mentioned a loss. Insignifiant YOU SAY, but a LOSS none the less. SO it is YOU the one who considers losing a catalyst insignifiant. Not me. All your preconceptions about my posts come from comparing my arguments with antigankers' and that is all the demeanor of your posting. You want to divert an eventual debate about game mechanic exploits towards a certain zone oozing of subjectivity. I can do that too you know. I can compare you with the people in the T3c rebalance thread where the supreme argument is CCPlease dun nurf mah pwnmobile. Because basically that's what you, your alts and other two or three players are trying to do in this thread: Crying CCPlease dont nerf my scam mobile.
WTF is wrong with you man? You can't be serious. And you know I don't do scams (or ganking or other bad guy stuff). Hell, i don't do high sec at all.
And alts? Again, WTF man, I don't post on my alts here?, you think that the people telling you you are wrong about this are my alts? You think I'd stoop to doing the thing I laugh at others for doing?
You've known me on this forum for years, we've liked each others posts over and over, we've jointly confronted the whiney entitled losers who can't play a video game to the point of asking for help from CCP. You know better.
You really need to take a break, you're losing it.
|

Jenn aSide
Shinigami Miners ChaosTheory.
15896
|
Posted - 2017.05.24 14:51:47 -
[35] - Quote
Gimme Sake wrote:
I'm not losing anything, I objectively stick on to a topic. You and others, and since it is the same subjective discourse you all employ I'm going to suspect alts at work, keep diverting it towards a different meaning. Lacking logical arguments and making comparisons only valid to your biased perspective.
If you don't scam why are you posting here at all?
There is something wrong with you. You just said that if I don't scam why am I talking about this.
Did you forget that in this thread you typed the words "I don't haul". Why are YOU talking about it then?
You're a hypocrite, and any respect I once had for you is gone.
Quote: My pov on this thread is debathing wether there's a risk element that affect both parties involved in a pvp activity. Simple and succint. Please bring up objective arguments that support the reason for which an involved party should be invulnerable and don't pull up subjective comparisons. The fact that we liked other posts means just that our opinions converged on other subjects but it doesn't mean they can't differ.
We are not differing. You are wrong and refusing to acknowledge it despite the fact that it's been explain to you. Don't worry, I know you aren't worth replying to further. |

Jenn aSide
Shinigami Miners ChaosTheory.
15896
|
Posted - 2017.05.24 15:10:05 -
[36] - Quote
Coralas wrote:Gimme Sake wrote:baltec1 wrote:
There are lists of trustworthy and not trustworthy groups/players and stations available. You can always produce a list of your own and take those risks too. We have been dealing with this sort of scam for over a decade, no need to change anything.
Yeah I know, I don't haul so don't really care. What bothers me is the lack of consequence for some actions and introduction of fail/risk proof mechanics; like magical structure invulnerability except for a short period when the loot fairy pops up on grid with a rabbit foot in her hand and starts shaking it, puppy leashes that also make ships magically invulnerable etc etc etc. As far as I'm concerned if there is an amount of risk then it should reflect/affect on everyone. Otherwise it is just an overlooked exploit sustained by convenient arguments. Its not possible to do that. Scams rely on asymmetric risk. Otherwise the scammer would ultimately fail to profit from scamming over any longer term. The fundamental asymmetry is knowledge of the difference between collateral value and real value of the hauled object.
Well said.
Thing is is it possible to avoid scams even this one. I deal with the issue IRL (scammers always go after the vulnerable, people in financial trouble, "pie in the sky" get rich quick types, desperate people trying to find 'love' and the elderly).
We TEACH them how to avoid scams, for example with the elderly we tell them that if someone calls saying they represent a loved on, call the loved one directly to see if it's true (it always isn't).
We tell people to never send money to people they met on the internet who "were on their way to the airport but had a car crash and are in the hospital and now need money for treatment".
We tell people to not give out passwords to people who call and say "i'm with you phone/internet provider and there is a problem", because real phone companies.ISPs NEVER ask you for your password over the phone and never call you about a problem like that anyways.
In game as IRL it's as simple as giving people knowledge of the tools you already have to keep yourself safe. But the same way the government (people like me) can't keep people 100% safe from IRL scams, CCP can't prevent players from falling from scams that rely on your not reading a safety pop up.
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Jenn aSide
Shinigami Miners ChaosTheory.
15901
|
Posted - 2017.05.24 19:24:09 -
[37] - Quote
If people spent half as much time trying to figure it out as they do complaining they wouldn't need to complain.
Have any of the complainers tried handing the cargo over to an alt or trusted friend that still has docking rights, having them use the delivery system to put the cargo in your hanger in the citadel then completing the contract remotely? This is of course on top of all the other things you could do like doing some homework on the citadel owner, or not taking contracts to citadels you don't know and so on.
The principle here is USE THE TOOLs YOU HAVE 1st, ask for mommy intervention later (better: not at all, because you're a grown man and are expected to figure things out for yourself) Learn the game, learn the ins and outs, think outside the box, learn to screw over the screw over people.
But above all stop being pathetic. Start seeing the scammers and gankers etc etc as people who need punishing (by you if no one else), and understand that the game has all the tools you need to do it. A poster just posted where the "High Sec militia" defeated a scam. Can not the militia be used to kill scammer citadels?
Can no one think for themselves today? Would a participation trophy help spur some of you people to help yourselves, because i'm sure I can find some online somewhere. |

Jenn aSide
Shinigami Miners ChaosTheory.
15949
|
Posted - 2017.05.30 14:55:34 -
[38] - Quote
Cypherous wrote:Salvos Rhoska wrote:A) Improving the Contract spreadsheet UI with sortable pickup/delivery structure type columns has two effects: --1) Clued players can easier sort the interface to avoid certain structures, which is available info anyways. --2) Scammers have more credibility, as they can argue "why didnt you use the UI to check the pickup/destination type, st00pid nob".
The UI already has both a red < ! > on the contract search window and red text on the contract window stating that you might not be able to dock at the destination, people already have to ignore BOTH of these things in order to accept the contract, idiots will be idiots, i saw a guy in jita local yesterday keep buying fake navy vexors on contracts linked in
Some people cling to the idea that you can fix stupid. They never let that idea go for some reason. Oh, and people do not read signs at all. Right after college I went to work for a Hospital as a security guard. The ER had 2 entrances, one automatic for people/patients and a big entrance for ambulance crews and patients on stretchers accessible by keypad only. the Ambulance entrance had BIG RED LETTERS on it saying "not an entrance".
I spent a year and a half watching people who weren't even in a hurry walk right up to that door and stop, turn around , look at me and ask me what was wrong with the door...while standing next to the BIG RED LETTERS that said "not an entrance".
This is why EVE online is now chocked full to the gills with safety measures (actual safeties, and pop ups telling you to not do things, etc) and yet people still can't figure it out. I experienced this just last night, I had some stuff from corp accidentally delivered to my alt so I opened up the inventory so I could put the stuff in a corp hangar I don't have access too.
I got a pop up telling me that if I put it in there I won't be able to get it back out. WELL DUH, you mean to tell me that the corp hangar WITH THE BIG BED X OVER IT is a place where I can't get stuff back from if I put it there? What form of injustice be this??? Of course, the real injustice is that this pop up can only exist because multiple people complained over the years that they put stuff in hangers without checking to see if they could get it out when they wanted so CCP needs to do something about that..
We hope for such big things and progress for humankind when at the same time those humans can't figure out a video game... |

Jenn aSide
Shinigami Miners ChaosTheory.
15960
|
Posted - 2017.05.31 13:32:16 -
[39] - Quote
Jonah Gravenstein wrote:Teckos Pech wrote:Jonah Gravenstein wrote:Are people still moaning about a mechanic that has been in the game for years simply because it now affects hisec?
Pretty much. meh, I have only one thing to say to that. HTFU
High sec is the place where people can "hide behind NPCs skirts" so to speak. Unlike most of the rest of New Eden, High Sec lets people pretty much avoid the worst aspects of dealing with other people. So those people don't really learn HOW to deal with other people in EVE.
So when CCP embarks upon a plan to put more stuff in the hands of people rather than NPCs (the whole idea behind citadels really), it affects high sec the ways we see on this forum. They can't deal with it because unlike everywhere else, high sec doesn't really make you wary (even paranoid) about things that look too good to be true. This is why you get these massive complaint threads about things that nullsec/low sec/WH players wouldn't even be slightly bothered by.
It shows why High Sec (while being a necessary evil in that you need a stable trading zone) is a horrible place to start people in the game. Leaving high sec for the "real world" of New Eden is as much of a shock as jumping into freezing water. |

Jenn aSide
Shinigami Miners ChaosTheory.
15960
|
Posted - 2017.05.31 13:41:10 -
[40] - Quote
Salvos Rhoska wrote:Cypherous wrote:i don't see the issue What issue do you have with a delay on changing standing/access settings in Upwell structures?
He can speak for himself. But to me, you don't go changing things when you don't really need to. The game provides enough tools, warnings and information for an aware player to avoid the issue being discussed. Players do it all the time outside high sec in places like Providence and other places with Free ports.
Such a change would negatively affect places like that, people might simply stop having free ports in null and low sec space because they could not shut out people who became suddenly belligerent.
When I lived in Wicked Creek, a citadel owned by our neighbors was a free port. If someone used that citadel as a base to raid into their space or ours, they would simply revoke that guy's docking rights and when he got killed and podded he have to fly out all the way from npc null to get back at us instead of docking in that nearby citadel. A delay would give people like this more time to do what they are doing, which means that non-high sec groups would be even less likely to host Free Ports in their space, and free ports are content generators in lots of ways (especially trade)
TL;DR you don't go changing the game and screwing it up for non-high sec players because a few high sec players are to lazy to read a warning pop up.
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Jenn aSide
Shinigami Miners ChaosTheory.
15960
|
Posted - 2017.05.31 15:11:05 -
[41] - Quote
Salvos Rhoska wrote:
Its their stuff. Why should they have to wait 5-20 days to get it out.
Because they were stupid enough to put it in a citadel they didn't own.
The problem is that people are expecting citadels (owned by people) to act like npc stations. They aren't the same thing. Prior to citadels no one would have stored all their crap in some POS owned by someone they don't even know, and that's how people should approach citadels.
This is why people say 'pack light' when talking about null sec, you never know what's going to happen one day to the next. If people apply that kind of thinking to High Sec Citadels 99% of the complaints would go away.
But they don't, they treat citadels like NPC stations, thus misidentifying the problem as one of game mechanics.
And when CCP changes they game mechanics (they will eventually, they always respond if people cry hard enough, especially if they play in high sec), people will find new ways to scam/cheat/steal from these same people and we will be right back on this forum watching the same people asking for "one more mechanics tweet" in the never ending quest to mechanically fix/prevent stupid people from being stupid. |

Jenn aSide
Shinigami Miners ChaosTheory.
15960
|
Posted - 2017.05.31 15:20:26 -
[42] - Quote
Frostys Virpio wrote:April rabbit wrote:
All in all: the whole mechanics looks like very skewed towards bigger fishes. It was always this way in 0.0 space and now high-sec has fun learning it too. However i don't see reasons to keep it intact. At least in high-sec where there should not be real need to form bigger fishes to survive.
Put your stuff in NPC stations and you will not have to deal with any of this. Nobody can lock you out of Jita 4-4 Caldari Navy bla bla bla because it's owned by NPCs.
But but, the prices are cheaper in citadels. I DEMAND foolproof access to other player's citadels so that I may enjoy these lower prices that I deserve!
 |

Jenn aSide
Shinigami Miners ChaosTheory.
15962
|
Posted - 2017.05.31 16:34:13 -
[43] - Quote
I used to wonder how many times the same thing had to happen before people wised up and figured out that maybe doing the same thing over and over doesn't work.
I remember this same exact kind of discussion in 2009. It culminated in CCPs upgrade to contracts in Incursions 1.1. What's funny is that people back then said the same kinds of things.
Paraphrasing those arguments: "People can't be expected to know what is an npc station and what is owned by players, and players can lock you out of their stations after you accept the contract, there needs to be a warning about this". So CCP obliged:
CCP's Devblog wrote:Other tweaks
Added a "show info" context menu option for search results containing one item. Create contract wizard has been simplified a bit. Item Exchange Contracts now have a different icon. We repurposed the "freeform" contract icon for this type of contract. If you accept any type of contract you should be correctly notified if the station(s) are player-owned and not reachable. Metalevels of items should now be correctly displayed everywhere in contracts. You can now preview items from the contracts details window. Contracts should now open up more quickly than before. No more 'shuffling through the pile'. A bunch of other small fixes have been added here and there.
And here we are, 6 and a half years later talking about the exact same thing. Nothing really changed except that now player type structures can be in high sec and it's high sec folks complaining instead of null. Now all it will take is just one more tweak and it will be fine. Because of course you can fix stupid with tweaks to video game mechanics. And there is NO WAY that the same folks complaining now will find something similar to complain about again when the next set of tweaks fail...
Sarcasm aside, how many times does the same thing have to happen, really? And how are these long winded 'discussions' that are actually cries for CCP intervention easier than just understanding the in game situation, avoiding it and teaching your friends to do the same? |

Jenn aSide
Shinigami Miners ChaosTheory.
15962
|
Posted - 2017.05.31 17:26:37 -
[44] - Quote
Mr Epeen wrote:Teckos Pech wrote:From eight years ago LOL! You are reaching more than Jenn on that one. Mr Epeen 
For those of you who don't speak Epeenish (the official language of Peenistan, but mostly spoken in it's capital city of Dickenburg), let me translate:
"I've run out of things to say, so I troll you"!. |

Jenn aSide
Shinigami Miners ChaosTheory.
15963
|
Posted - 2017.05.31 17:54:05 -
[45] - Quote
Teckos Pech wrote:Cypherous wrote:Salvos Rhoska wrote:
1) As I said, and you agree, a delay does not prevent the scam. Go ahead and make contracts from further away, with tight deadline and with more m3.
2) It just means you have to commit to the staging location in advance, IF you have not already given access to participants (which you did do, right?)
Seeing as citadels can be unanchored and only take 24 hours to deploy and can be purchased for a fairly minor sum and not need any fuel its not really hard to just go pick something 10 jumps from jita and stick a bunch of empty cargo containers in a contract to bump it over the m3 needed to make it a freighter run, sure it takes 7 days to take the old one down but considering the money you already made from it its not really hard to just drop the ISK on a raitaru to deploy somewhere else :P We have been over this, a citadel unanchors for 7 days. Get some buddies and go shoot it. Hire some mercs and have them shoot it. Go impose costs and risk on the scammer 
A suggestion which goes against everything people who complain want and think. If someone is complaining, it's because the think something is unfair. If it's unfair and they themselves didn't cause the unfairness, then they think "why should I do anything, I didn't cause this!" So they go to the people who did cause it (in this case, it's the people who made/own the game) and say "fix this because it's unfair". To be honest it's not unusual, Lots of reasonable people think this way
Excuse me for speaking for you but I'll take the liberty. You and I see the same situation and don't care about who caused it. It just IS, and it's something to be dealt with instead of waiting and hoping that the powers that be will fix it (it helps that we know that when the powers that be 'fix' things, other things tend to get messed up by accident, best to handle it ourselves) So we use the tools we have, fix the situation for ourselves ie avoid the situation or make someone pay for doing it to us etc, and go on about our business.
Discussions like this aren't a difference of opinion, they are differences in worldview and preference.
|

Jenn aSide
Shinigami Miners ChaosTheory.
15964
|
Posted - 2017.05.31 17:55:01 -
[46] - Quote
Mr Epeen wrote:Jenn aSide wrote:Mr Epeen wrote:Teckos Pech wrote:From eight years ago LOL! You are reaching more than Jenn on that one. Mr Epeen  For those of you who don't speak Epeenish (the official language of Peenistan, but mostly spoken in it's capital city of Dickenburg), let me translate: "I've run out of things to say, so I troll you"!. Complaining about trolling while trolling. You mad, bro? Mr Epeen 
Furious!
*smashes keyboard*
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Jenn aSide
Shinigami Miners ChaosTheory.
15965
|
Posted - 2017.06.01 12:44:44 -
[47] - Quote
Hevymetal wrote:This thread makes me chuckle. If some of the people posting in this thread put half the effort they have posting here into researching a contract BEFORE accepting it we wouldn't be having a problem.
You just described every single complaint post/thread in the history of this board (and probably the internet).
Quote: Eve is filled with scams, it's up to you to not fall for them.
As i said earlier Be thankful it's not low or null in which case insult would be added to injury by destroying your ship with it's insured cargo, then your pod, then a good laugh by the contract holder getting immediate payout (not having to wait the full duration of the contract) plus whatever loot he gets off your wreck.
NO place is safe in Eve from being scammed, killed or somehow getting yourself shafteed.
It hasn't helped that CCP has seemed to respond to players whining, crying and helplessness several times over the last 5 years. When a complainer sees someone else's complaints generate some kind of action, this just throws them into overdrive with the complaining. They know that mommy CCP will eventually fix it for them, so there is literally no need to develop the cognitive skills one would need to figure it out for themselves.
This isn't just bad for the complainers (who will continue to have problems in game because those 'figure it out' skills are helpful in every area of the game), but it's bad in general, because instead of making a game about thinking, CCP ends up making a game that turns thinking players (players that actually resent the idea of hand-holding) off.
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Jenn aSide
Shinigami Miners ChaosTheory.
15969
|
Posted - 2017.06.01 17:05:28 -
[48] - Quote
Teckos Pech wrote:
You shouldn't read too far between the lines. The point of my comment was for people who are so risk averse to use NPC stations, those who are willing to take risks can use citadels. These decisions are based on individual risk preferences which...as the word "individual" should indicate vary by individual.
That's of course how it should work, but as you can see from many in this thread it won't. People always want to have their cakes (ie the more lucrative business of trading with and between citadels rather than npc stations) and to eat them too (ie have mechanically enforced safeties and guarantees against loss).
Everyone with sense knows that this seeking of safety and comfort (in the guise of 'game balance') goes against the idea of a game (a thing you can win or lose based on your actions, inactions, knowledge and/or ignorance). Many will even acknowledge that CCPs catering to people's requests for such safety have made the game less fun and less interesting (and thus less likely to attract new players who tend to show up when there are either epic battles or tales of extreme skullduggery).
CCP will get around to doing something about what's being talked about here, they always do in the end, it's just a shame that people would rather beg for help/intervention than learn to use mechanics they don't like against the people they don't like in some kind of way. |

Jenn aSide
Shinigami Miners ChaosTheory.
15972
|
Posted - 2017.06.01 18:50:23 -
[49] - Quote
Baaldor wrote:
BAHAHAHA, holy crap, very happy to see things don't change much.
You haven't missed much. If Luke Skywalker had been an EVE player and lived in high sec, Star Wars would have been about 2 minutes long.
It would be the story of a young man on Tatooine that looks up into the sky one night and says "NOPE, not going there, the Empire is too unbalanced and there is no guarantee that "the Force " (if that's even a thing) is going to let me succeed, so I'm going to stay down here where it's nice and safe and comfortable and Farm this nice safe moisture out of this nice safe desert. Screw saving the Galaxy even if it means not being able to passionately make out with long lost siblings!" |

Jenn aSide
Shinigami Miners ChaosTheory.
15974
|
Posted - 2017.06.01 19:10:00 -
[50] - Quote
Toobo wrote:
But on the other hand I feel like quite a few things got hammered away inch by inch. Each time most people felt it was a sensible decision that CCP made, 'for the good of the game'. But after years, with an accumulated list of such little things that got taken away, things do feel a bit different, for me anyways. :p
I feel that way too.
CCP and the people who support ever more "tweaks" (nerfs) seem to not see the forest for the trees. On it's own a mailbox to someone else's citadel doesn't seem like a big deal till you realize it is just the next little thing going in the wrong direction. CCP should be opening up ways for people to screw with each other (and get screwed back in turn) instead of adding comfort and safety mechanics.
EVE was a growing game when it was easier to screw with people, and it was easier to screw back because there are always something the 'bad guys' didn't know and a smart player could use that. Safing up the game doesn't make the safety crowd happier (this is impossible, it doesn't stop the 'screw with folks' people (they just figure out new ways to screw with folks) either. Worst of all , safing up the game makes the BAD GUYS safer too...
The people who get shafted are the creative people who lived to find the gankers/scammers/awoxxers flaws and didn't need CCPs help in the 1st place.
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Jenn aSide
Shinigami Miners ChaosTheory.
15974
|
Posted - 2017.06.01 19:11:34 -
[51] - Quote
Teckos Pech wrote:Dracvlad wrote:Jenn aSide wrote:Baaldor wrote:
BAHAHAHA, holy crap, very happy to see things don't change much.
You haven't missed much. If Luke Skywalker had been an EVE player and lived in high sec, Star Wars would have been about 2 minutes long. It would be the story of a young man on Tatooine that looks up into the sky one night and says "NOPE, not going there, the Empire is to unbalanced and there is no guarantee that "the Force " (if that's even a thing) is going to let me succeed, so I'm going to stay down here where it's nice and safe and comfortable and Farm this nice safe moisture out of this nice safe desert. Screw saving the Galaxy!" Except I don't live in hisec.... Wow, now I am impressed. Hey everyone, Dracvlad does not live in HS! Aren't you all impressed. 
I'd be more impressed if this ancient forum didn't make you read stupid post by people you ignored years ago just because someone else quotes them.
TL;DR, for everyone's (mainly my own)sanity don't quote Dracvlad please. |

Jenn aSide
Shinigami Miners ChaosTheory.
15976
|
Posted - 2017.06.01 21:45:30 -
[52] - Quote
Herzog Wolfhammer wrote:Dracvlad wrote:Teckos Pech wrote:Mr Epeen wrote:Jesus guys! Get a room. Your constant forum flirtation is creepy AF. Jenn and Teckos up in a tree... Mr Epeen  Maybe you can buy a sense of humor. Actually I found that rather funny and pretty much spot on as always by Mr Epeen, all we need is a bit of additional brown nosing by the clueless Jonah and we would have the full set. and with that amused chuckle I am off for shut eye. I can't help but notice the pattern with these people. Take ANY topic in Eve, does not matter what it is, where someone says that some mechanic or rule could use some review, and this is the pattern that emerges: - Church of HTFU, no matter what the topic, will say that there is no change needed - Then will say that it's not the mechanic or rule but it's "the bads" who "can't play the game" -- then comes some of the "downward comparison" tactics usually laced with --- "I think it's OK everybody who does not is carebear/loser/weak/risk averse/stupid" --- Thus: already and automatically better than everybody who agrees with the OP and using every argument in favor of it as evidence of that which is silently claimed (but cannot be disputed because it's never outright claimed). It's funny seeing how their little brain hamsters just keep going on that wheel. We can see right through them, which is why they pretend not to notice when we fire a contrarian shot across their bow. But they are not arguing with us, or even an OP in such a thread. They are arguing with everybody they hate, because they need to, to feel better about themselves. Sometimes I want to ask "show me on the doll where democracy/the unwashed masses who are beneath your ubermenchness/your parents/your ex girlfriend/cause and effect/being outnumbered by dumb people hurt you". Hey I can relate. Perhaps these people are so helpless in life that their only recourse is to come here and do what they do? Their posts nothing more than desperate cries against the unstoppable forces in their lives, like the condemned cursing against the wall he's facing while the firing squad is too busy to hear over the shots. Are they so powerless to tell people what to do that they just have to do it here? But whatever they are at war with, or what motivates them, they are not going to defeat it in a game. And certainly not going to beat it in a game forum. Salvos is right: everything is indeed fine. Conclusion: don't deliver to citadels. There. Fixed. Everything is fine. And those who are hurfing and blurfing about "well you can deliver to citadels just read the contract" need to be told they can't tell people what to do, ever. Simply not delivering to citadels instead of pouring through contracts will work every time.
It's just not a thread until the SJW Pope Herzog XIV pops in to bless every poor helpless downtrodden 'can't figure out a video game' type in existence.
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